Animadorned Archosaur
LIGHT 1

Animadorned Archosaur

  • ATK:
  • 0

  • DEF:
  • 0

  • View:
  • 5510




If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 8, 2026
64± 6/ 100
Power Score
Intrinsic 61
Deck 66

Animadorned Archosaur — Power Evaluation

Final Score: 64 ± 6 · Confidence: Medium

  • Intrinsic: 60.8 · Deck: 65.7 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Starter

Why it scores here

Animadorned Archosaur turns a Dinosaur it already has, in hand or face-up, into one searched card from a short list: a same-Level Reptile, Sea Serpent or Winged Beast, or an Evolution Pill. That is a card-for-card exchange with a search at the end, so its points come from access and flexibility rather than advantage, and the once-per-turn name clause and Level matching cap how often it works. Its presence in all 400 sampled decks and the Evolution Pill partner data confirm it is a live, portable Dino staple, but the 11 recorded boards carry no starter, searched, material or payoff role for it, so high board power index does not raise the score.

Axis scores

Axis Score Evidence
Accessibility 80 Reaches the trigger by Normal Summon and works whenever a Dinosaur is in hand or face-up, and it appears in all 400 sampled decks at about 1.1 copies each (observed).
Combo & Conversion 55 Trades one Dinosaur for one searched card, so it converts into a second card rather than a board; the Evolution Pill route is partnered at 61.8%, but recorded boards carry no role tag for this card (inferred).
Resource Economy 55 Costs one own Dinosaur, which goes to the GY, to get one card back, so the card count stays roughly even with some dead-card and GY upside (inferred).
Effect & Interaction 5 No effect on opponent cards or board; its only destruction is of a Dinosaur it targets (verified).
Material Utility 40 A Level 1 LIGHT Dinosaur body that stays a valid material when its effect is negated, but the pack has no tuner or Level-fit evidence (inferred).
Resilience & Flexibility 45 Once per turn by name and negatable on summon, so one interruption removes the search; it works from hand or field across 46 archetypes (inferred).
Deck-Building Efficiency 85 Typically one copy with no garnet, lock or brick restriction, a common Level 1 body that costs a slot but no structural restriction (observed).

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Starter. Intrinsic ≈ 60.8, Deck ≈ 65.7, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts a Dinosaur it already has into a card it chooses from a short list, so it has a legal target whenever a Dinosaur is present
  • Present in all 400 sampled decks at about 1.1 copies each across 46 archetypes, so the role is practical and portable
  • Cheap single-copy Level 1 body with no garnet or lock cost

Weaknesses

  • Card-for-card trade rather than advantage: it needs a Dinosaur to destroy, and the search is limited to Level-matched Reptile, Sea Serpent or Winged Beast, or an Evolution Pill
  • Once per turn by name and negatable on summon, so one interruption ends the search
  • Recorded boards show no starter, searched, material or payoff role for it, so the combo evidence does not confirm its role in them

Counters / choke points

  • Negation of its summon trigger (inferred from text)
  • Removal of the Dinosaur it needs as a target (inferred from text)

Best use

Searcher/Tutor, secondary Starter. Decks: Jurrac, Dinos, GMX, Transcendosaurus, Fire King. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: on Normal or Special Summon, once per turn, destroy one other Dinosaur in hand or face-up field, then add a same-Level Reptile, Sea Serpent or Winged Beast, or an Evolution Pill from Deck to hand; Level 1 LIGHT Dinosaur Effect Monster, ATK 0 DEF 0; Present in 400 of 400 sampled decks at 1.11 average copies
  • Observed: 46 distinct archetypes in the deck sample; Jurrac 16.2%, Dinos 11.5%; Top partners Miscellaneousaurus 99.2%, Fossil Dig 88.2%, Ash Blossom & Joyous Spring 80.2%, Double Evolution Pill 61.8%; Appears in 11 of 11 recorded boards, 1 in end board; average board power index 92.8 (not attributable to this card); Usage statistics show 50-100% inclusion in nine archetypes, typical copies 1
  • Inferred: Searcher primary role: the on-summon effect converts a Dinosaur into a search, so it is a tutor with a one-Dinosaur cost; The destroyed Dinosaur goes to the GY, which feeds Dino GY-based effects (guide context only); Level 1 body is generic material for Level-1 requirements; no tuner data; Negation of the summon trigger removes the search
  • Data gaps: No banlist token: assumed 3 copies (unlimited) No rulings in evidence Combo examples have empty combo role, so combo role attribution is unavailable Evolution Pill card data is not in the pack Guide snippets do not describe this card's role specifically The 400-deck sample all runs this card, so inclusion cannot be compared against a non-Dino baseline











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